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Pre-Match
Live Activity
on iOS

During IPL 2024, we initiated Phase 1 of a live activity proof of concept on iOS. This phase leveraged current capabilities with silent push notifications and focused on user engagement before match start time.

My responsibilities included defining the problem statement, collaborating on the product strategy and success metrics, and hands-on designing to deliver the end-to-end design solution.

The following project has been modified and reduced in detail to honour the NDA and confidentiality agreement with Sporta Technologies Pvt. Ltd.

VISION AND STRATEGY

Problem Statement:

Users often miss out on relevant and important information and updates both before and after the start of matches and the contests they have joined.

To enhance reach and ensure user communication is both effective and relevant, live notifications are envisioned to be a cornerstone of our strategy.

We decided to approach this in two phases:

Available before 30min from start of the match.

Phase 1

Phase 2

Live Match Experience with ability to track multiple matches and teams

To test feasibility and the concept, we decided to experiment live activity during IPL and T20 World Cup 2024.

OBJECTIVES OF THE EXPERIMENT

​For early and efficient release of the experiment we decided to reduce complexity and decided to run it only one match at a time. If successful we would make it scalable to handle multiple matches at the same time.​

Experiment Was Aimed At:

Success Criterias:

  • Testing integration with the current backend system and CleverTap

  • Evaluating scalability and latency

  • System limitations and behaviour on iOS for Dream11's use cases

  • Increase in CTR when compared to normal Push Notifications (PNs)

  • Increase in Contest Joins

  • Earlier Team Edits compared to PNs

  • More Team Edits post lineup announcement

   Guardrail:

  • No increase in un-subscriptions

DESIGN APPROACH

To achieve the objectives we defined the following design goals:

1
 

Stand Out Visually Amongst Clutter

Text lineup push notifications often get overlooked in the busy notification tray.

2
 

Emphasize Deadline and Urgency

Enable users to quickly see the upcoming match deadline and the remaining time to edit their teams at a glance.

3
 

Provide Competitive Advantage

Dream11 notifications often blend in with competitors' messages, failing to capture user attention.

The designs were explored considering the following principles to provide a good user experience, keeping User First ethos in mind:

Do not make designs distracting or intrusive as users might have other activities and ongoing tasks, therefore use muted colours as much as possible

Since live activities stay for longer durations and consume battery, only necessary design elements to be used 

Provide Clear Signals - Use animation and motion only when necessary to highlight the most critical information.

Enhance Efficiency and Scanning - for info across all states through clear grouping and structure

Reduce Cognitive Load - Ensure consistency across all states, such as the locked screen and expanded dynamic island, to help users quickly find relevant information.

Provide Clarity of Action - Provide clear, efficient and contextual actions/CTAs at all relevant states

ANATOMY

We identified and prioritised the following components:

MATCH INFO

Match info like team names, marquee players and team flags/logos

BRANDING

Branding elements for brand recall

DYNAMIC MESSAGING

Use dynamic messaging to convey important information

TIMER + STATUS BAR

Progress bar and timer to create a sense of urgency and display statuses

CTA / NUDGE

Direct users to the most relevant screen based on context/time

Locked Screen

Dynamic Messaging

Ticker with multiple message/info thread

Marquee Player

Team Logo/Flag

Group 427326360.png

Team Name

Timer + Status Bar

Timer, Progress Bar and Match Status

Branding

Team Section

Flag/Logo + Marquee Player + Team Name

CTA

Contextual to Match Status and Info

Team Flag when Marquee Players Are Unvailable

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Timer + Status Bar

Progress Bar Start Point

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Post Lineups Announcement

Red to Signify Urgency

Dynamic Island - starting.png
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Live Match

Dynamic Island - Expanded

Watermark for

branding

Dynamic Messaging

For this POC, the expanded Dynamic Island mirrors the information and structure of the lock screen.

In Phase 2, it will display more detailed information, especially during live matches.

Frame 427326471.png

Team Section

Flag/Logo + Marquee Player + Team Name

CTA

Contextual to Status and Info

Timer + Status Bar

Timer, Progress Bar and Match Status

Dynamic Island - Collapsed

Timer + Status Bar

Dynamic Island.png
Dynamic Island - starting.png

Timer + Status Bar

Timer, Progress Bar and Match Status

Leading Icon

Used for brand recall

Branding + Dynamic Messaging

Ticker with branding, match and status info

PROTOTYPE

Dynamic Island

Locked Screen

​​​The following milestones/statuses were designed for:

30min

Before Match

Toss Done

Lineups

Announced

Match Delayed

In Progress

(Match Start)

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IMPACT

The experiment gave positive results:

Better retention at match on match level

Increased and early team edits. This has led to less teams with non announced players and therefore better teams.

Increase in contest joins between last 30min and lineups announcement

The experiment was deemed a success and we decided to move to complete Phase 1 and subsequently move to Phase 2.

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